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	* Urban Terror Level info * 
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Title				: Sawmill (beta2)
Author				: Steven "Delirium" Krzanich
Date Released		: 01/06/2025
Contact				: delirium.urt@gmail.com

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	* Level Description *
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This is a map I made in 7 days.

I have since made some changes.

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Bot Compatibility	: Sure
Free For All(0)		: Yes - 18 spawn total
Team Deathmatch(3)	: Yes 
Team Survivor(4)	: Yes - 10 spawns per team
Capture and Hold(5)	: No
Follow the leader(6)	: No
Capture the flag(7)	: Yes 
Bomb(8)			: Yes 

Suggested player load	: 10

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	* Construction *
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Map Base			: ut4_monochrome
Editor used			: GTKRadiant 1.4
Compile machine		: Intel i9-9900k @ 3.6GHz, 16GB DDR4

Other utilities used	: PaintShop Pro 8 
					Q3Map2/radbump 4a.exe
					Notepad++

Compile info:		: BSP	7 Seconds
					-meta -samplesize 8 -v

					: VIS	20 Seconds
					-vis -hint -merge -saveprt -v	
					Average visible clusters: 500 (sounds good, but it's not good..)

					: LIGHT	 10 Minutes
					-threads 12 -light -fast -bounce 13 -gamma 1.125 -shade -patchshadows -nocollapse 
					-pointscale 1.09 -samplesize 8 -samples 2 -super 1 -v

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* OTHER LEVELS BY Delirium *
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Christmas			(DEC2008)
Barsketbrawl		(JAN2009)
Barn				(AUG2009)
Tohunga				(OCT2009)
Facade				(MAR2010)
Cambridge			(JUL2011)
Oaks				(NOV2011)

MIA for 8 years..

Derelict			(MAR2020)
Clinic				(MAY2020)
Tohunga2			(MAY2020)
Tohunga2_2v2		(MAY2020)
Parkinglot			(SEP2020)
AimTraining			(NOV2020)
Pipeline			(SEP2021)
Mandolin CTF		(DEC2021)
Pipeline_2v2		(MAY2023)
Filter				(MAY2023)
Uptown Mirrored		(MAR2024)
Filter_2v2			(MAR2024)
Overdose			(APR2024)
Backalley			(APR2024)
Mandolin Mirrored	(DEC2024)
Hostel				(May2025)
Hostel_2v2			(May2025)
Sawmill				(May2025)

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	* CREDITS *
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Arnoldus: 	gameplay feedback
Zmb: 		gameplay feedback
Nano: 		gameplay feedback
Solitary:	gameplay feedback
Hedgehog:	gameplay feedback
Guzbumps:	gameplay feedback

A whole bunch of people who are bound to give feedback should appear here on the next readme.txt

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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is 
not to be used, replicated or edited for any other Mod, Total Conversion, Game 
or Game Engine.
Permission to redo the map has to come from me(Delirium) or Blake (the original creator).
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